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2.4 Portraits

2. Basics Screen 

2.4 Portraits



By selecting plug-ins in this section you can see additional indicators next to your hero portrait.
Below is an example how to see damage indicators next to your hero portrait. Real DPS, Run DPS, Total DMG are selected.
Please keep in mind, numbers are indicated when you are in fight. Another thing to mention, is that information is gathered from you diablo III client, so make sure following settings are selected in your game:
Display Damage Numbers
Display Critical Damage Numbers
You can set this in GAME MENU - Options - Gameplay



After you have selected these 2 options and enable plug-in Real DPS, Run DPS and Total DMG , restart your HUD, open the rift, go to fight and you will get similar screen with numbers next to your hero's portrait:



The numbers represent current damage per second, average damage per second and total damage. 

Resurrection timer - will show you the time in seconds, required for your teammate to resurrect after death in GR. Could be very useful to plan team actions until hero resurrection.
Pool state - indicates number of pools taken (created by gjuz).
EHP  - scale Effective Health Pool.
Nemesis braces - shows who equipped with nemesis braces (created by JackCeparou).
Player location&info  - provide information about hero location.
Important:  Some information is only available in Full Screen or Windowed (Full Screen) mode.

 
Shield on health bar (see below):



You can also get more detail information about hero's health by pointing mouse cursor on health indicator.



Selecting Player Skill Bar plug-in will bring a bar with hero skills next to his/her portrait.

 

Party DPS represents the total amount of team damage. It is counted based on the total blood loss per second of all monsters around.
This is only visible when your are in fight.



Jewel upgrade bonus shows the numbers of available upgrades left for your teammates.

Player Skill Bar plug-in let you choose the hero class for those the skill bar will be available. You can turn on skill bar for one class and turn it off for another class.