3. Monsters
Screen
3.1
Monster
Radar
Monster Radar - plug-in will show monsters on
minimap.
Plug-in will display all nearby monsters
detected on the map.
They are presented in different colors.
White -
regular monsters.
Yellow - Rare monsters.
Small yellow - minions.
Blue
- Champion.
Purple -
Unique.
When Monster
rift progression coloring is enabled, sometimes you will see green
dots on minimap of different size:
Green dots are also represent monsters, bigger the dot size, the
more progress you will get.
Monsters presented as grey dots on a minimap will
give you very little progress.
When you have Detect monster range
selected , you will see a semi-transparent circle on
minimap. This is the area, where monsters are detected. This is semi-transparent
circle, with your hero in a middle of the circle. The radius of this circle is
fixed at 120 yards and can't be changed. Diablo III client receives the data
within 120 yards, nothing will be displayed if distance is more than 120
yards.
Although, there is an exception. Mission targets (quest targets) are
not limited by this distance (120 yr.)
For example, it could be bounty target
or Shrine, or pool, or pylon in Nephalem rift, or boss of the
rift.
Important: If you want to see the marker (pylons
or pools, or Shrines) on minimap, make sure the HUD is running before you enter
the
game.