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3.1 Monster Radar

3. Monsters Screen

3.1 Monster Radar

Monster Radar - plug-in will show monsters on minimap.



Plug-in will display all nearby monsters detected on the map.
They are presented in different colors.
White - regular monsters.
Yellow - Rare monsters.
Small yellow - minions.
Blue - Champion.
Purple - Unique.

When Monster rift progression coloring is enabled, sometimes you will see green dots on minimap of different size:



Green dots are also represent monsters, bigger the dot size, the more progress you will get.
Monsters presented as grey dots on a minimap will give you very little progress.

When you have Detect monster range selected , you will see a semi-transparent circle on minimap. This is the area, where monsters are detected. This is semi-transparent circle, with your hero in a middle of the circle. The radius of this circle is fixed at 120 yards and can't be changed. Diablo III client receives the data within 120 yards, nothing will be displayed if distance is more than 120 yards.
Although, there is an exception. Mission targets (quest targets) are not limited by this distance (120 yr.)
For example, it could be bounty target or Shrine, or pool, or pylon in Nephalem rift, or boss of the rift.
Important: If you want to see the marker (pylons or pools, or Shrines) on minimap, make sure the HUD is running before you enter the game.